The mimic has lived on in every edition of Dungeons & Dragons since, as well as any number of role-playing games that trace their lineage back to D&D. In this post, we are going to take things up a notch and introduce you to the idea of 50 seemingly ordinary things that just might end up ruining the day for your player-characters. These mimics are cleverly disguised hunters just waiting for the right moment to strike at - and feast on - their prey.
"50 Magnificently Murderous Mimics" features not only cruel ways for a Gamemaster to spring a mimic on their players, but also stats for eight different sizes and types of mimics to help scale an encounter for any occasion. Perhaps a GM wants a boat-sized mimic to ambush the PCs at sea. Maybe an unassuming hand mirror is a great way to surprise an adventurer as they are settling in for the evening.
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